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How to maintain user.config settings when upgrading?I have a basic question about managing user.config settings:
In my C# app, I save the user's preferences to the config file. But each time I release a new build of the app, something in .NET creates a new folder (named for the build number) in Documents And Settings. The result is the users lose all their settings and have to start over. What is the standard way to allow users to maintain their settings when they get a new version of a .NET app? thanks Dave <dave***@hotmail.com> wrote in message
news:1155225149.646271.291150@75g2000cwc.googlegroups.com... You could store them in a different file or use the registry.>I have a basic question about managing user.config settings: > > In my C# app, I save the user's preferences to the config file. But > each time I release a new build of the app, something in .NET creates a > new folder (named for the build number) in Documents And Settings. The > result is the users lose all their settings and have to start over. > > What is the standard way to allow users to maintain their settings when > they get a new version of a .NET app? <dave***@hotmail.com> wrote in message
news:1155225149.646271.291150@75g2000cwc.googlegroups.com... Here's the way I do it - ClickOnce does something similar automatically. >I have a basic question about managing user.config settings: > > In my C# app, I save the user's preferences to the config file. But > each time I release a new build of the app, something in .NET creates a > new folder (named for the build number) in Documents And Settings. The > result is the users lose all their settings and have to start over. > > What is the standard way to allow users to maintain their settings when > they get a new version of a .NET app? You need to make use of the SettingsBase.Upgrade method. Add a Setting to your project called ApplicationVersion, then use code like the following in the startup of your applicaiton: System.Reflection.Assembly a = System.Reflection.Assembly.GetExecutingAssembly(); Version appVersion = a.GetName().Version; string appVersionString = appVersion.ToString(); if (Properties.Settings.Default.ApplicationVersion != appVersion.ToString()) { Properties.Settings.Default.Upgrade(); Properties.Settings.Default.ApplicationVersion = appVersionString; } -cd This suggestion worked perfectly. Thanks.
Dave Carl Daniel [VC++ MVP] wrote: Show quote > Here's the way I do it - ClickOnce does something similar automatically. > You need to make use of the SettingsBase.Upgrade method. > > Add a Setting to your project called ApplicationVersion, then use code like > the following in the startup of your applicaiton: > ... |
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