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Panel based holder for User Controls and ScrollingCreate a user control, stick a public label on it. Call it uctest1. Create another user control, change it to derive from Panel. Call it holder. Place an instance of holder on a form, add a button that adds instances of uctest to holder, updates the label to display the count of items at the time. Have this code in class holder: public partial class holder : Panel { private int ctrlHeight = 60; private int CurrentStartPoint = 0; public holder() { InitializeComponent(); this.AutoScroll = true; } public void AddData(uctest1 ctrl) { this.SuspendLayout(); ctrl.Dock = DockStyle.Top; ctrl.Top = CurrentStartPoint; CurrentStartPoint = CurrentStartPoint + ctrlHeight; ctrl.Width = this.Width; this.Controls.Add(ctrl); this.ResumeLayout(false); } } Scroll bars do not appear until the form is resized, at which time the uctest items are reversed in order (i.e. was 1, 2, 3 etc, now shows 5, 4, 3, etc). Any ideas what I'm doing wrong? |
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