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playing one sound after another in .NET...hello-
i need to play a .WAV file and then programmatically play another .WAV file after the first one has finished playing. ideally, i dont want to require DirectX be installed on the machine. i am currently using the System.Media.SoundPlayer class for playback and hope to not have to wonder too far beyond this to implement this feature. is there a simple API call and/or technique that will do the trick?!? a code sample would be much appreciated (if appropriate). thank you, ben callister Hi
First we define a file list in fs string array, here we defined two file for demostration. And then we create another thread to play the sound. string[] fs = new string[]{@"C:\Program Files\MSN Messenger\phone.wav", @"C:\Program Files\MSN Messenger\outgoing.wav"}; void ThreadProc() { SoundPlayer sp = new SoundPlayer(); sp.LoadCompleted += new AsyncCompletedEventHandler(sp_LoadCompleted); foreach (string f in fs) { sp.SoundLocation = f; sp.Load(); } } private void button2_Click(object sender, EventArgs e) { Thread t = new Thread(new ThreadStart(ThreadProc)); t.Start(); } void sp_LoadCompleted(object sender, AsyncCompletedEventArgs e) { SoundPlayer p = sender as SoundPlayer; if (p != null) { Debug.WriteLine("Play " + p.SoundLocation); p.PlaySync(); } } Best regards, Peter Huang Microsoft Online Partner Support Get Secure! - www.microsoft.com/security This posting is provided "AS IS" with no warranties, and confers no rights. |
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