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VB.NET - Mutliple Inheritanceand a map editor. Both the engine and the editor use the same classes to store the information about the AI through a DLL so that I can use Serialization. Now here's my problem: The engine's classes must also inherit from a DirectX class so that they can be rendered onto the screen. Here is an example: (In the DLL) Public Class myLevel Public myVar As Integer End Class (In the Engine) Public Class myRenderingLevel Inherits myLevel Inherits DX9_RenderClass End Class VB.NET doesn't support multiple inheritance, so is there some way I can work around this without having to copy myLevel's code to myRenderingLevel? Maybe if I created extra classes...? Hi Alex,
how about nesting a myLevel object within myRenderingLevel? I guess, you will have an additional dot, but it could actually make clearer when you are using the "myLevel" properties, methods, etc.: (In the DLL) Public Class myLevel Public myVar As Integer ... End Class (In the Engine) Public Class myRenderingLevel Inherits DX9_RenderClass Public myLevel as myLevel End Class -tom http://151.100.3.84/TechnicalPreview/ Alex C. Barberi ha scritto: Show quote > Okay say I was writing a game engine and it had two parts: The actual engine > and a map editor. Both the engine and the editor use the same classes to > store the information about the AI through a DLL so that I can use > Serialization. Now here's my problem: The engine's classes must also inherit > from a DirectX class so that they can be rendered onto the screen. Here is an > example: > > (In the DLL) > Public Class myLevel > Public myVar As Integer > End Class > > (In the Engine) > Public Class myRenderingLevel > Inherits myLevel > Inherits DX9_RenderClass > End Class > > VB.NET doesn't support multiple inheritance, so is there some way I can work > around this without having to copy myLevel's code to myRenderingLevel? Maybe > if I created extra classes...? > > -- > Alex C. Barberi > Chief Executive Officer > VisionForce > http://www.visionforceweb.com |
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